With the recent 1.2c release, GEFS becomes a truly pure HTML5 application and does not requires any plugin to run. The old Flash based sound engine has been replaced by a Web Audio API implementation. Preferences are now persistence using Local Storage API. Joystick support is made via the Gamepad API. And, of course, with CesiumJS, rendering is done with WebGL.
6 comments:
You've broken this simulator. It lags too much and I can't play. I3-350U 8gb ram and geforce 620m
Sorry to hear. Your issue may be linked to a dual graphic card setup. Please have a look at http://www.gefs-online.com/#performance.
Is there a tutorial explaining how to make the migration to the Cesiumjs? Maybe a video?
Migration is transparent to the users: nothing to do.
The images are downloading very slowly compare with google earth plug-in.
This should have been improved with the latest release (new imagery provider). Thanks.
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